Saturday, April 9, 2022

Digital Human - real-time faces in Unity

 

As you probably know, the best looking face models we can do in real time can be done in "Metahuman". It was like that until now, because a new player is just entering the scene - "Digital Humans" in "Unity" real time engine.

Some time ago, "Unity" posted a new technological demo called "Enemies" on YouTube. It presents a short animation, of course real-time, of an interesting architectural scene and a woman there.


 

Enemies - a technological demo of Digital Human


At first, the woman is shown from a distant shot, only then a close-up of her face appears. The quality of the graphics is shocking. You can see every detail of the face, the skin looks alive. What has always been a problem in face animation were the eyes - here both their animation and appearance are reflected extremely realistically.

The amazing demo made a great impression on the CGI industry. On the web, various websites discuss the technological progress that Digital Humans will bring.
The demo of "Digital Humans" presented new possibilities and options include a new hair creation system. Thanks to it, creating photorealistic characters will be even more interesting.

Other news are:

  • a new shader for skin,
  • Skin Attachment for skin created with high polygonal mesh,
  • improved 4D pipeline,
  • very realistic eyes with shader uses caustic effect,
  • technology of simulating blood flow under the skin to facilitate animation,


"Enemies" is a presentation of new possibilities of high-end visual effects that can be achieved in "Unity" in 2022. It is very clear that it competes with "Unreal Engine" and especially their "MetaHuman".
Work on "Enemies" is still in progress.
You can read more about it on the official "Unity" website: https://unity.com/enemies/