As a longtime user of 3ds max, I
decided to get to know the new program.
I've been interested
in Blender for a long time. The program, although free, has great
possibilities, so it is worth attention. I was afraid of only one
thing - whether it would be comfortable to use.
As you know,
3ds max is a classic. The entire interface and way of working hasn't
changed over the decades - and thankfully. I got used to it and
expected Blender to be comfortable.
So far I have studied a
few tutorials and I don't like it. One of the first things I did was
install a plugin that changes part of the interface and keyboard
shortcuts to be similar to 3ds max worklow.
The problem came
very quickly. It turned out that in Blender 2.9 I have, you can't ...
group objects!
What does it mean? The fact that you cannot
easily group objects into one model to conveniently select it and
manipulate it in the viewport. "Collections" doesn't do
that, you can use the "join" option, but it does merge all
the objects and you can't actually disconnect them later.
This
problem discourages me from using Blender at the beginning. We'll see
how it goes on.